Patch Notes
DepthCrawl » Devlog
Bosses and monsters
- Mythic beasts, world bosses (the waking giants) and dragon lair masters all fight at level 126, with lair masters about a quarter tougher than before (RS-340 to 342).
- Dragons, hydras and those bosses are much bigger. Mythic beasts had been sized like a person because of their personal names (RS-340 to 342).
- Hydra and King Black Dragon necks fan apart instead of crossing through each other (RS-340).
- Mimics have their own chest-with-teeth model (RS-326).
Quests
- A quest keeps its marker if you leave a fight or puzzle unfinished, and going back offers it again (RS-334).
- The Cracksman’s sliding lock now opens (RS-334).
- The Relic of Bone can’t be lost when its site moves (RS-337).
- The quest bar has its own Quests, Journal and Tasks tabs (RS-330 to 332).
- A dungeon’s quest shows under the top bar (RS-331).
- The Thieves’ Guild quests come from a hooded figure in the tavern (RS-325, clickable since RS-335).
Dungeons
- Light reaches half as far (RS-323).
- The blade trap stays still until you step under it, and its curved edge leads the swing (RS-313, 314, 323, 329, 331).
- Fewer candles in crypts, and no ceiling beams across corridors (RS-333, 335).
- Clicks reach the highlighted tile through walls (RS-336, 338).
- The minimap turns with the camera (RS-328).
Towns
- The archery range is now a training range with damage-testing dummies (RS-333).
- Watchmen carry real torches (RS-333).
- Gates are bigger, with oak doors and race banners (RS-334, 336).
- Ferries sail across the water (RS-322).
World map and performance
- The map can search towns, sites, forage spots, trees and rocks (RS-315, 324, 335).
- Its toolbar and search box sit at the top, and the fps meter can be dragged (RS-334).
- Zooming in is smooth again (RS-325).
- Dense forests and walking on the open land no longer stutter (RS-333, 338).
Interface and items
- Spellbooks can be switched any time, standard spells come with every book, and the god spells are labelled (RS-319, 321, 323, 339).
- Quick-bar slots show tooltips, and the protection prayer icons are distinct (RS-321, 329).
- Phone buttons for waiting and compact mode (RS-318, 320).
- Arrows are listed by name, resources are sorted A to Z, and the carpentry bench uses logs you can actually work (RS-334, 337).
- God staves, god capes and relics are Unique, and the loot filter never sells them (RS-342).
Files
depthcrawl-rs-342-itch.zip Play in browser
1 day ago
DepthCrawl
old school rouge like
| Status | In development |
| Author | c0nan666 |
| Genre | Adventure, Role Playing |
| Tags | AI Generated, Dungeon Crawler, Procedural Generation, Top-Down |
More posts
- Patch Notes21 hours ago
- Patch Notes2 days ago
- Patch Notes3 days ago
- patch notes15 days ago
- patch notes19 days ago
- Patch Notes20 days ago

Leave a comment
Log in with itch.io to leave a comment.